Random Number Generator
Random Number Generator I alway forget this algorithm. So here it is for future reference: A great algorithm by George Marsaglia Choose a 2-digit number, say 23, your “seed”. Form a new 2-digit number: the 10’s digit plus 6 times the units digit. 2 + 3 × 6 = 20 The example sequence is 23 → 20 → 02 → 12 → 13 → 19 → 55 → 35 → … The units digits is your D10. Good choices for the multiplyer in step 2 are 6, 11, 18.. Do not use 4! If you end up with a three digit number, you treat the first two digits as a single number.
Random Number Generator
Random Number Generator I alway forget this algorithm. So here it is for future reference: A great algorithm by George Marsaglia Choose a 2-digit number, say 23, your “seed”. Form a new 2-digit number: the 10’s digit plus 6 times the units digit. 2 + 3 × 6 = 20 The example sequence is 23 → 20 → 02 → 12 → 13 → 19 → 55 → 35 → … The units digits is your D10. Good choices for the multiplyer in step 2 are 6, 11, 18.. Do not use 4! If you end up with a three digit number, you treat the first two digits as a single number.
Loner: Mech Requiem
In dieser Session begleiten wir Raven Shadowhawk Sterling, eine scharfsinnige Scharfschützin und Einzelgängerin, auf ihrer gefährlichen Mission tief in Zentralafrika. Ihr Auftrag führt sie zu einer potenziellen Uranlagerstätte der United African Front (UAF), die sie infiltrieren und untersuchen muss. Mit ihrer persönlichen Drohne und ihrem taktischen Infiltrator-Mech navigiert sie durch das unwegsame Gelände und die wachsamen Augen der UAF.
Delve Moves
Delve Key Moves graph TD Di[Discover a Site] --> Ch{Narrate} Ch --> De(Delve Depths) De -- Strong Hit --> Fi(Find an Opportunity) De -- Miss --> Re(Reveal a Danger) De -- Weak Hit --> RT((Roll on the table)) RT -.-> Re RT -.-> Fi RT -.-> MP(Mark Progress) Fi --> MP Re --> OB{Objective is at hand?} MP --> OB OB -- No --> Ch OB --Yes--> Lo(Locate your Objective) Ch --> CG(Check your Gear) Lo --> Es(Escape the Depths) %% https://mermaid.js.org/syntax/flowchart.html %% https://mermaid.js.org/syntax/examples.html Threat Moves Advance a Threat Take a Hiatus Failure Moves Mark your Failure Learn from your Failures Rarity Moves Wield a Rarity Other (core) moves Enter the Fray Make Camp Resupply Compel Face Danger Endure Stress Swear an Iron Vow Use Ritual This work is based on Ironsworn: Delve, created by Shawn Tomkin, and licensed for my and your use under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International licence.
How the Supporting Character Saved the Day
How the Supporting Character Saved the Day As a fan of solo role-playing games, I have discovered that they suit my lifestyle perfectly. Due to time constraints, having the freedom to engage in a game whenever I can spare a moment is incredibly valuable. It’s the flexibility and ease of picking up where I left off that make solo role-playing an ideal form of entertainment for those of us with busy lives.
Black Mountain Numbers Station
Black Mountain Numbers Station [!NOTE] Über Black Mountain Numbers Station ist ein einseitiges Solo-Roleplaying-Game von Simon de Vet. Es ist auf itch.io erhältlich. Zunächst ergaben die Zahlen für mich keinen Sinn, doch nun bin ich mir nicht mehr sicher. Seltsamerweise entsprachen die letzten Zahlen der alten Raumnummer der Mehrzweckhalle, in der wir uns eingerichtet haben. Aber das ist wahrscheinlich nur ein Zufall, oder?
Hunting the Monster in Ironsworn
Hunting the Monster in Ironsworn Although fighting is an integral part of Ironsworn, the game does not reward fighting and killing mechanically, as there are no experience points to gain from winning fights. Losing them on the other hand can be quite painful. A more sophisticated approach to fighting monsters than just beating them into a pulp can be used to hunt them down, fight them, and gain experience at the same time.
Chapter - one ai
Chapter one [!DANGER] A coputer helped writing this The following text is based on my own notes about my own gameplay. The Transition to complete sentences however was done by a large language modell. If you dislike the usage of modern technology, please stop reading here and enjoy the short version by hitting the back button in your browser. Falk von Montal, a novice Witcher, found himself in the unfamiliar terrain of the Ironlands. He woke up on a beach, disoriented and confused. The flora and fauna around him were completely alien to him, causing him stress that he struggled to endure. Despite his attempts to gather energy from the land, he found himself unable to invoke any kind of power.
Elegy Nacht 6
Elegy Nacht 6 Erlaubnis [!SUMMARY]- Mechanics Awaken: -1 blood Endure Hunger: 4,6 against 7 → Strong hit: +1 focus Rest: 3,10 against 7 → weak hit: +1 health Im Haus des Sirs zu schlafen ist wie immer angenehm. Ich wache erstaunlich ausgeruht auf, mit mir und meiner Natur im Einklang. Die Haushälterin lässt mich wissen, dass der Sir sich im Salon befindet. Ich ziehe mich an und betrete den im Stil des frühen 20. Jahrhunderts eingerichteten Salon. Plüsch as Plüsch can.